SOPHIE HEARFIELD
my portfolio

Character creation and animation

3D character created for real-time gameplay.

3D animation

Character animation studies focused on timing, weight distribution, and expressive motion using the 12 principles framework.

3D modelling

Low-poly 3D modelling projects developed within strict polygon constraints.

Games

I have made a number of games as part of a team, and have one currently in progress.

About me

3D character animator and modeller with experience creating assets and gameplay animation for real-time engines. Strong understanding of the 12 principles of animation, hard-surface modelling and asset production.