SOPHIE HEARFIELD
my portfolio

3D animation

Character animation studies focused on timing, weight distribution, and expressive motion using the 12 principles framework.

3D modelling

Low-poly 3D modelling projects developed within strict polygon constraints.

3D model of a knife

3D digital sculpting

High-resolution digital sculpts demonstrating organic anatomy, surface detailing, and hard-surface refinement.

Games

I have made a number of games as part of a team, and have one currently in progress.

About me

3D character animator with experience creating gameplay animation for real-time engines. Strong understanding of the 12 principles of animation, locomotion systems, and expressive character performance. Background in hard-surface modelling and asset production supports a solid understanding of structure, weight, and form in animated characters.